Thank you for 1000 DLs & Dev Thoughts


First of all, I'd like to say thank you to everyone who gave this project a chance despite coming from an unknown developer like me. I love making games and this is the fastest a game of mine has hit 1000 downloads so I am pleasantly surprised and touched that there have been so many positive comments despite the game's many shortcomings.

Thank you to everyone who enjoyed it and to those who were brave enough to still give their honest feedback, even when it wasn't positive.

Developer Thoughts

It's really interesting for me as a developer to see War of Roses blow up the way it did. I agonized over whether people would like this game at all considering it is much more dramatic and soapy than my other works and was written with the intention of being fun and lighthearted without much deep thought put into it. I even worried that people who are fans of my games would be disappointed in me for making something like this! While there were a few who let me know that disappointment via the private ratings system, the vast majority enjoy this game for what it is--in spite of Armando, haha.

Anyway, it may surprise you, but this game was initially intended to be a mobile game where you purchase outfits but to be totally honest, I hate games like that so I changed it into what it is today: a visual novel hybrid with dress up game elements. Haha. I wonder if knowing that will annoy some people but it is what it is.

In any case, making this game has been a learning experience for me. I'll take that which I've learned and definitely use it to be able to improve my games in the future.

Onto the next one!

//owl.

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